Summary
- Jon Gordon knocked 7,000 doors running for Atlanta City Council before he wrote The Energy Bus. He lost the race and kept the lesson.
- His rule for D2D teams is the No Complaining Rule: nobody complains without offering a solution. It changes the van, the morning meeting and who you hire.
- Energy vampires are a hiring and retention problem, not a personality quirk. One in the van drains the whole week.
What’s up everybody. Sam Taggart here.
Let me ask you something, managers. Who’s in your van right now that’s costing you money? Not because they can’t sell. Because of what comes out of their mouth between doors.
Jon Gordon is the only speaker I’ve ever put on the D2DCon stage who has knocked more doors than most of the reps in the room. In his mid-twenties he ran for Atlanta City Council and knocked 7,000 doors himself. He lost. But he walked away with a working theory of what happens to a human being who hears no all day long, and that theory became The Energy Bus. Three million copies. Clemson football. The LA Dodgers. Southwest Airlines. And D2DCon 9, where he aimed the whole thing at one target: the energy inside a door-to-door team and what a manager does about it.
The van problem
Every one of you knows the van problem. One rep climbs in with a bad week behind him and a story about why the turf is dead. By the time the van parks, the whole team believes the turf is dead. Nobody knocked a door yet and you’ve already lost the morning.
Jon’s name for that rep is an energy vampire. And here’s the thing, he’s not saying the rep is a bad person. He’s saying negativity is contagious in a closed space, and a van is the most closed space in this business. One person can’t make a team, but one person can absolutely break one.
The No Complaining Rule
Here’s the recipe, and it’s simple enough to say in tomorrow’s morning meeting. You are not allowed to complain unless you also offer one or two possible solutions.
That’s it. A rep who complains about the lead list has to propose a better way to work it. A rep who complains about the turf has to tell me which streets he’d try instead. A rep who complains about the heat, well, welcome to summer sales.
Jon’s clear that the goal isn’t to kill all complaining. Justified complaining, where you name a real problem and move toward fixing it, is how companies get better. The target is mindless complaining. Complaining for the sport of it. Complaining that inflicts your mood on everyone sitting next to you and solves nothing.
The rule does three things on a sales floor. It turns gripes into ideas, and some of those ideas are good. It makes the chronic complainers visible, because the people who only wanted to vent go quiet. And it tells every new hire on day one what this culture rewards. Does that make sense?
Jon’s suggested install is a seven-day No Complaining Challenge. Announce it Monday. Hold everybody to it, including yourself, because your reps are watching you harder than you think. Debrief Friday on which solutions actually came out of it. I’ve seen teams find two or three real process fixes in a week of this, just because the complaints finally had to come with an answer attached.
Feed the positive dog, every single day
Jon’s second rule is about the rep, not the team. He says there are two dogs inside every person, a positive one and a negative one, and whichever one you feed gets stronger. In this business the negative dog gets fed forty times a day without you lifting a finger. Every slammed door is a meal.
So feeding the other dog has to be deliberate and it has to be daily. Not a quarterly motivational event. Not a Tony Robbins video once a month. Daily.
The practical version is a one-minute positivity practice at the top of the morning huddle. One win from yesterday, per rep, out loud. It fits inside the 20-minute momentum meeting Tim Mulcahy’s teams run without adding a second to it. Sixty seconds. If you can’t find sixty seconds for the thing that decides how your reps walk up to the first door, I don’t know what to tell you.
Where this becomes a hiring rule
Here’s the part owners don’t want to hear. Culture isn’t set in the van. It’s set in the interview.
Jon’s harder point is that if chronic complainers don’t thrive on your floor, you say so before you hire them. Tell the candidate about the No Complaining Rule in the interview. Jon’s own case studies found the rule scared off most of the wrong people before they ever got a badge. It’ll cost you a few hires. It’ll save you the week every one of them would have drained, and the two good reps who would’ve quit because of them.
Let’s do the math. You lose one solid rep to a bad culture. That’s the recruiting cost, the training weeks, and the sales he would’ve made for the rest of the season. Call it $30,000 minimum in a decent market. The energy vampire who drove him out is still in your van. That’s expensive.
For the operating side of this, onboarding, the first 90 days, the systems that make culture stick, that’s what OwnersOS is built for. D2DCon is where Jon tells the room why it matters, and trust me, he tells it better than I do.
What about the vampire who won’t change
Somebody always asks me this. “Sam, I’ve got a guy who sells. He’s top three on the board. He’s also the most negative human I’ve ever met. What do I do?” Jon’s answer is the one you don’t want. He writes about a sales leader who had to let a few of his negative people go every year, and the team got better every time, including the numbers. One person can’t make a team, but one person can break one.
Here’s how I’d run it. Give him the rule like everybody else. Give him the seven-day challenge. If he can’t go a week without poisoning the van, you have a decision to make, and the decision isn’t really about him. It’s about the four reps sitting next to him who are learning that this is how winners talk. You’re not firing a producer. You’re protecting the producers you haven’t developed yet. Welcome to leadership.
The sixty-second version, minute by minute
You want the script? Here it is. Manager says, “One win from yesterday. Go.” First rep: “Got a sit off a guy who told me no on Monday.” Next rep: “Finally landed the accusation audit, lady laughed.” Next rep: “Knocked fifty-two doors, which is the most I’ve done.” Around the van. No commentary from you, no coaching, no “but.” Sixty seconds. Then you run the rest of the meeting.
What that does, and Jon’s explicit about this, is it feeds the positive dog before the first door gets a chance to feed the other one. It also tells you something as a manager. The rep who can’t find a win from yesterday is the rep you ride with today. You just got a diagnostic for free.
A team in Dallas
I’ll give you one. A pest owner I work with in Dallas, we’ll call him Marcus, had a crew of nine and a turnover problem. He’d lose two reps every July like clockwork. We looked at the van. Same guy in the front seat every morning, top producer, and the first thing out of his mouth every day was what was wrong with the turf, the leads, the heat, the office.
Marcus didn’t fire him. He did the seven-day challenge, announced it in front of everybody, and held the guy to it. Day three, the guy complains about the route. Marcus says, “Cool, what’s the fix?” Dead silence. Day five, same thing. By the second week the guy either had a solution or he had nothing to say, and either way the van got quiet. That July, Marcus lost zero reps. His words to me: “I thought I had a recruiting problem. I had a front seat problem.” You know what I mean?
Key takeaways
- Negativity is contagious. A van is a closed space.
- One person can’t make a team. One person can break one.
- The rule: no complaint without one or two solutions.
- Kill mindless complaining. Keep justified complaining.
- Run a seven-day No Complaining Challenge, you included.
- Debrief Friday on the solutions that came out of it.
- Two dogs in every rep. Feed the positive one daily.
- One win per rep, out loud, sixty seconds, every morning.
- Say the rule in the interview. Let it scare off the wrong hires.
- Jon knocked 7,000 doors. He’s earned the right to tell you this.
Announce the rule Monday. The choice is yours.
Where to go next
Free · Tim Mulcahy at D2DCon Canada
Twelve fundamentals. One e-book.
Where should we send it?
45 pages, free, with the scorecards his managers actually hand in.
Arrives in about a minute.
Sam’s role as the CEO of The D2D Experts and founder of the annual D2DCon cements his position as a leading authority in sales and business consulting.
With a journey that began at the tender age of 11, Sam quickly emerged as a prodigy in sales, dedicating over 17 years to refining and innovating the craft. His profound experience culminated in the founding of The D2D Association, a testament to his leadership and influence in the industry.
As the author of the influential book “ABC’$ of Closing,” Sam has contributed significantly to the literature of sales, offering deep insights and effective strategies. His exceptional knowledge is further evidenced by his success in building a 7-figure consulting business in under three years.
Sam also hosts the D2D podcast, where he shares his wealth of knowledge and experience. His commitment to upleveling and bringing honour and integrity to the D2D industry is evident in every aspect of his work.